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Design Sprint

Hand-drawn diagram of the five sprint steps: Map, Sketch, Decide, Prototype and Test

A Design Sprint is a structured five-day process for quickly solving critical problems and testing new ideas for a product or service. In UI/UX design, a Design Sprint focuses on finding and validating the best solutions for the product's users.

Sprints offer a way to solve big problems, test new ideas, get more done and do it faster. At the same time, they let you enjoy the process more. Because a sprint has only five days, you need to focus on one clear goal.

The bigger the challenge, the better the sprint

If you're starting a project that will last for years, a sprint is a great way to kick it off. But sprints aren't only for long-term projects. Here are three tough situations where sprints can help:

High stakes

If you're facing a big problem and the solution will take a lot of time and money, you're like the captain of a ship. A sprint is your chance to check the navigation charts and turn in the right direction before going full speed ahead.

Not enough time

If you're racing against a deadline and need to deliver fast, you need solutions that are both quick and good. As the name suggests, a sprint is a process built for speed.

Just plain stuck

Some important projects are hard to get started. Others lose momentum over time. In these situations, a sprint gives you a push: a fresh approach to problem-solving that lifts the weight off your shoulders.